How scoring works

The same for everyone

Every matchday has seven questions, the same for every player, with 25 seconds each. The server runs the clock. When the first player kicks off, the matchday's questions and every answer's tier are frozen, so everyone that day is scored identically.

Points

TierPointsFans
Tap-in101,000
Showboat151,500
Volley303,000
Screamer606,000
Worldie858,500
Top Bins10010,000

A perfect matchday is 700 points, or 70,000 fans. Wrong guesses cost nothing. Your first correct answer in a round is the one that counts.

How tiers are chosen

There are two kinds of question. Hand-made questions are written by our editors; open-data questions are built from public football datasets (see below). Either kind can appear in a daily matchday, a 1v1 or practice. For hand-made questions:

  1. Editors set every tier using their judgement of how well known each answer is.
  2. Player data can suggest changes. Once enough signed-in players have answered a question in ranked matchdays, we look at how often each answer is given. Common answers are suggested for lower tiers and rarely given ones for higher tiers. An answer our editors thought was rare but that lots of players give is suggested as a Showboat.
  3. A person approves every change. Suggestions don't change any score on their own, and approved changes only apply to future matchdays.
  4. Top Bins is always an editorial pick: one answer per question that we hope someone finds. Data can suggest demoting it but never picks it.
  5. Only completed ranked games count towards these statistics, and accounts flagged for cheating are excluded.

Questions from open data

Many questions come from public football datasets (listed under Data credits below). For those:

  1. Every answer comes from the data, with the match, squad or tournament record behind it. Nothing is typed in from memory.
  2. Tiers start as an estimate of how well known each answer is: for example, a player's number of goals or World Cup appearances. The least-known answer is marked Top Bins.
  3. Player data then corrects the tiers automatically. Once a question has been answered enough times in completed games, each answer's tier moves to match how often players actually give it. Every change is logged.
  4. They can appear in the daily matchday as well as 1v1 and practice. A tier change never affects a matchday already under way: its tiers are frozen when the first player kicks off, as above. Both players in a 1v1 always get exactly the same questions.
  5. A daily matchday has at most two questions of the same kind from these datasets (for example, two "played for this club" questions).

No chance, no prizes

Scores depend only on your answers. There's no random element in scoring, nothing to win, and no way to pay for an advantage. Premium and shop items never affect scores.

Disputes

If you give a correct answer that isn't on our list, you can dispute it after the round. If a reviewer agrees, the answer is added and every round where someone gave it is re-scored; each round keeps the higher of its two scores.

Data credits